Game Testing Checkpoint 6
Escape the Coloured Squares » Devlog
I got some feedback on my game. I mostly wanted to know whether the levels were too hard and whether you could read the text on the title screen. Based on the feedback I received I repositioned my text as some people could not see all of it. The general consensus was that level 3 is too hard and anyone who it to level 5 thought that was too hard as well. I may make it easier but I wanted level 5 to feel a bit unfair as it is the last level. To fix my text issue I tried changing the display window of the game but that made it worse. So I went into unity and moved my text objects as close to the walls of my levels as I could.
Files
Text Fix.zip Play in browser
Oct 08, 2020
Escape the Coloured Squares
Status | Prototype |
Author | AdamRutledge |
Genre | Action |
More posts
- DocumentationOct 15, 2020
- UI ElementsOct 02, 2020
- Game TestingOct 01, 2020
- GraphicsSep 25, 2020
- Enemies/interactionSep 18, 2020
- Basic Level LayoutSep 10, 2020
- Player MovementAug 28, 2020
- Game ConceptAug 27, 2020
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