Game Ideas
I came up with two ideas.
Idea 1: Captain Runaway
Game Description: You are the captain of a ship. Some pirates have invaded the ship. Instead of fighting them like a captain normally would, you must run away from the pirates by traversing different levels of your ship and their ships. Run, jump and dodge your way around the ships until help arrives in this exciting platformer.
Target Audience: The target audience for this game would be teenagers as I think they are the age group most likely to like a platformer like this. Litter people may find the game too hard and older people may find it boring. I think the game will be successful because it can appeal to a wide range of people with its gameplay and pirate enemies.
Goal of Prototype: The prototype will focus mainly on gameplay and making sure the levels are fun to play.
Idea 2: The Apple Season:
Game Description: You are a farmer and it is time to collect your apples. The apples are coming off the trees. Instead of falling, the apples are rising up and you must catch them. Run around above the apple orchard and catch your apples before they rise up into space in this bizarre strategy game.
Target Audience: The target audience for this game would be 6 - 10 year old's. This is because I think little people love to try and catch things before they disappear. Older people may find the game a bit dull as it is a very simple concept. I think the game will be successful as it can appeal to a lot of people due to its bizarre take on strategy.
Goal Of Prototype: The prototype will focus mainly on the graphics and making sure the game looks good.
UTAS KIT207 Portfolio
Status | Prototype |
Author | AdamRutledge |
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